[core] Privatize OpenGL/Context headers
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@@ -14,7 +14,6 @@
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#include <jni/jni.hpp>
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#include <mbgl/gl/context.hpp>
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#include <mbgl/map/backend_scope.hpp>
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#include <mbgl/util/constants.hpp>
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#include <mbgl/util/event.hpp>
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@@ -100,8 +99,8 @@ NativeMapView::~NativeMapView() {
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* From mbgl::View
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*/
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void NativeMapView::bind() {
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getContext().bindFramebuffer = 0;
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getContext().viewport = { 0, 0, getFramebufferSize() };
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setFramebufferBinding(0);
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setViewportSize(getFramebufferSize());
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}
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/**
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@@ -284,18 +283,17 @@ void NativeMapView::render(jni::JNIEnv& env) {
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BackendScope guard(*this);
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if (framebufferSizeChanged) {
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getContext().viewport = { 0, 0, getFramebufferSize() };
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setViewportSize(getFramebufferSize());
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framebufferSizeChanged = false;
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}
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updateViewBinding();
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map->render(*this);
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if(snapshot){
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snapshot = false;
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// take snapshot
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auto image = getContext().readFramebuffer<mbgl::PremultipliedImage>(getFramebufferSize());
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auto image = readFramebuffer(getFramebufferSize());
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auto bitmap = Bitmap::CreateBitmap(env, std::move(image));
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// invoke Mapview#OnSnapshotReady
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@@ -1421,11 +1419,9 @@ mbgl::Size NativeMapView::getFramebufferSize() const {
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return { static_cast<uint32_t>(fbWidth), static_cast<uint32_t>(fbHeight) };
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}
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void NativeMapView::updateViewBinding() {
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getContext().bindFramebuffer.setCurrentValue(0);
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assert(mbgl::gl::value::BindFramebuffer::Get() == getContext().bindFramebuffer.getCurrentValue());
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getContext().viewport.setCurrentValue({ 0, 0, getFramebufferSize() });
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assert(mbgl::gl::value::Viewport::Get() == getContext().viewport.getCurrentValue());
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void NativeMapView::updateAssumedState() {
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assumeFramebufferBinding(0);
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assumeViewportSize(getFramebufferSize());
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}
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void NativeMapView::updateFps() {
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