[core] don't run symbol placement more often than necessary
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@@ -321,7 +321,6 @@ void GeometryTileWorker::attemptPlacement() {
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parent.invoke(&GeometryTile::onPlacement, GeometryTile::PlacementResult {
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std::move(buckets),
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std::move(collisionTile),
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*placementConfig,
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correlationID
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});
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}
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