[core] Rename data ⇢ tile; use Resource::Necessity
This commit is contained in:
@@ -2,6 +2,7 @@
|
||||
|
||||
#include <mbgl/tile/tile_id.hpp>
|
||||
#include <mbgl/util/range.hpp>
|
||||
#include <mbgl/storage/resource.hpp>
|
||||
|
||||
#include <set>
|
||||
|
||||
@@ -31,30 +32,30 @@ void updateRenderables(GetTileFn getTile,
|
||||
assert(dataTileZoom >= idealRenderTileID.canonical.z);
|
||||
|
||||
const OverscaledTileID idealDataTileID(dataTileZoom, idealRenderTileID.canonical);
|
||||
auto data = getTile(idealDataTileID);
|
||||
if (!data) {
|
||||
data = createTile(idealDataTileID);
|
||||
assert(data);
|
||||
auto tile = getTile(idealDataTileID);
|
||||
if (!tile) {
|
||||
tile = createTile(idealDataTileID);
|
||||
assert(tile);
|
||||
}
|
||||
|
||||
// if (source has the tile and bucket is loaded) {
|
||||
if (data->isRenderable()) {
|
||||
retainTile(*data, true);
|
||||
renderTile(idealRenderTileID, *data);
|
||||
if (tile->isRenderable()) {
|
||||
retainTile(*tile, Resource::Necessity::Required);
|
||||
renderTile(idealRenderTileID, *tile);
|
||||
} else {
|
||||
bool triedPrevious = data->hasTriedOptional();
|
||||
bool triedPrevious = tile->hasTriedOptional();
|
||||
|
||||
// The tile isn't loaded yet, but retain it anyway because it's an ideal tile.
|
||||
retainTile(*data, true);
|
||||
retainTile(*tile, Resource::Necessity::Required);
|
||||
covered = true;
|
||||
overscaledZ = dataTileZoom + 1;
|
||||
if (overscaledZ > zoomRange.max) {
|
||||
// We're looking for an overzoomed child tile.
|
||||
const auto childDataTileID = idealDataTileID.scaledTo(overscaledZ);
|
||||
data = getTile(childDataTileID);
|
||||
if (data && data->isRenderable()) {
|
||||
retainTile(*data, false);
|
||||
renderTile(idealRenderTileID, *data);
|
||||
tile = getTile(childDataTileID);
|
||||
if (tile && tile->isRenderable()) {
|
||||
retainTile(*tile, Resource::Necessity::Optional);
|
||||
renderTile(idealRenderTileID, *tile);
|
||||
} else {
|
||||
covered = false;
|
||||
}
|
||||
@@ -62,10 +63,10 @@ void updateRenderables(GetTileFn getTile,
|
||||
// Check all four actual child tiles.
|
||||
for (const auto& childTileID : idealDataTileID.canonical.children()) {
|
||||
const OverscaledTileID childDataTileID(overscaledZ, childTileID);
|
||||
data = getTile(childDataTileID);
|
||||
if (data && data->isRenderable()) {
|
||||
retainTile(*data, false);
|
||||
renderTile(childDataTileID.unwrapTo(idealRenderTileID.wrap), *data);
|
||||
tile = getTile(childDataTileID);
|
||||
if (tile && tile->isRenderable()) {
|
||||
retainTile(*tile, Resource::Necessity::Optional);
|
||||
renderTile(childDataTileID.unwrapTo(idealRenderTileID.wrap), *tile);
|
||||
} else {
|
||||
// At least one child tile doesn't exist, so we are going to look for
|
||||
// parents as well.
|
||||
@@ -89,17 +90,17 @@ void updateRenderables(GetTileFn getTile,
|
||||
checked.emplace(parentRenderTileID);
|
||||
}
|
||||
|
||||
data = getTile(parentDataTileID);
|
||||
if (!data && triedPrevious) {
|
||||
data = createTile(parentDataTileID);
|
||||
tile = getTile(parentDataTileID);
|
||||
if (!tile && triedPrevious) {
|
||||
tile = createTile(parentDataTileID);
|
||||
}
|
||||
|
||||
if (data) {
|
||||
triedPrevious = data->hasTriedOptional();
|
||||
retainTile(*data, false);
|
||||
if (tile) {
|
||||
triedPrevious = tile->hasTriedOptional();
|
||||
retainTile(*tile, Resource::Necessity::Optional);
|
||||
|
||||
if (data->isRenderable()) {
|
||||
renderTile(parentRenderTileID, *data);
|
||||
if (tile->isRenderable()) {
|
||||
renderTile(parentRenderTileID, *tile);
|
||||
// Break parent tile ascent, since we found one.
|
||||
break;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user