[core] Move layer specific color ramp updates behind common update() method

This commit is contained in:
Alexander Shalamov
2018-10-25 17:30:59 +03:00
parent f6ad5f378e
commit a7274f66d0
7 changed files with 26 additions and 12 deletions

View File

@@ -86,6 +86,10 @@ void RenderLayer::sortRenderTiles(const TransformState&) {
std::sort(renderTiles.begin(), renderTiles.end(), [](const auto& a, const auto& b) { return a.get().id < b.get().id; });
}
void RenderLayer::update() {
// no-op
}
RenderLayer::RenderTiles RenderLayer::filterRenderTiles(RenderTiles tiles, FilterFunctionPtr filterFn) const {
assert(filterFn != nullptr);
RenderTiles filtered;