[core] move gl::Context to Backend and refactor View

This commit is contained in:
Konstantin Käfer
2016-10-10 17:16:37 +02:00
parent 5cc390d694
commit a4d259c33f
76 changed files with 914 additions and 1024 deletions

View File

@@ -1,6 +1,6 @@
#include <mbgl/map/map.hpp>
#include <mbgl/platform/default/headless_backend.hpp>
#include <mbgl/platform/default/headless_view.hpp>
#include <mbgl/platform/default/offscreen_view.hpp>
#include <mbgl/platform/default/thread_pool.hpp>
#include <mbgl/sprite/sprite_image.hpp>
#include <mbgl/test/stub_file_source.hpp>
@@ -22,15 +22,15 @@ public:
map.setStyleJSON(util::read_file("test/fixtures/api/query_style.json"));
map.addImage("test-icon", std::move(image));
test::render(map);
test::render(map, view);
}
util::RunLoop loop;
HeadlessBackend backend;
HeadlessView view;
OffscreenView view { backend.getContext() };
StubFileSource fileSource;
ThreadPool threadPool { 4 };
Map map { backend, view, view.getPixelRatio(), fileSource, threadPool, MapMode::Still };
Map map { backend, view.getSize(), 1, fileSource, threadPool, MapMode::Still };
};
} // end namespace