[core] don't treat empty raster tiles as "DataAvailability::All"

This commit is contained in:
Konstantin Käfer
2017-02-22 15:47:37 +01:00
parent 0562bcb418
commit 9ffbfdc7b9
3 changed files with 18 additions and 3 deletions

View File

@@ -9,6 +9,7 @@
#include <mbgl/style/style.hpp>
#include <mbgl/style/update_parameters.hpp>
#include <mbgl/annotation/annotation_manager.hpp>
#include <mbgl/renderer/raster_bucket.hpp>
using namespace mbgl;
@@ -45,5 +46,19 @@ TEST(RasterTile, onError) {
RasterTileTest test;
RasterTile tile(OverscaledTileID(0, 0, 0), test.updateParameters, test.tileset);
tile.onError(std::make_exception_ptr(std::runtime_error("test")));
EXPECT_FALSE(tile.isRenderable());
}
TEST(RasterTile, onParsed) {
RasterTileTest test;
RasterTile tile(OverscaledTileID(0, 0, 0), test.updateParameters, test.tileset);
tile.onParsed(std::make_unique<RasterBucket>(UnassociatedImage{}));
EXPECT_TRUE(tile.isRenderable());
}
TEST(RasterTile, onParsedEmpty) {
RasterTileTest test;
RasterTile tile(OverscaledTileID(0, 0, 0), test.updateParameters, test.tileset);
tile.onParsed(nullptr);
EXPECT_FALSE(tile.isRenderable());
}