[core] don't treat empty raster tiles as "DataAvailability::All"

This commit is contained in:
Konstantin Käfer
2017-02-22 15:47:37 +01:00
parent 0562bcb418
commit 9ffbfdc7b9
3 changed files with 18 additions and 3 deletions

View File

@@ -1,6 +1,6 @@
#include <mbgl/tile/raster_tile_worker.hpp>
#include <mbgl/tile/raster_tile.hpp>
#include <mbgl/renderer/raster_bucket.cpp>
#include <mbgl/renderer/raster_bucket.hpp>
#include <mbgl/actor/actor.hpp>
#include <mbgl/util/premultiply.hpp>