Implement Vulkan surface snapshot (#4314)
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@@ -31,6 +31,7 @@ public:
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virtual void destroySurface() {}
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virtual void resizeFramebuffer(int width, int height);
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virtual void enableFramebufferRead(bool value) {}
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virtual PremultipliedImage readFramebuffer();
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gfx::Renderable::SwapBehaviour getSwapBehavior() const { return swapBehaviour; }
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