Rename Gradle targets Android (#2226)

This commit is contained in:
Bart Louwers
2024-04-02 23:15:50 +02:00
committed by GitHub
parent 37170ed61c
commit 9f8ae7a98b
1081 changed files with 132 additions and 370 deletions

View File

@@ -0,0 +1,78 @@
#include "android_renderer_backend.hpp"
#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/gl/context.hpp>
#include <mbgl/gl/renderable_resource.hpp>
#include <EGL/egl.h>
#include <cassert>
namespace mbgl {
namespace android {
class AndroidGLRenderableResource final : public mbgl::gl::RenderableResource {
public:
AndroidGLRenderableResource(AndroidRendererBackend& backend_)
: backend(backend_) {}
void bind() override {
assert(gfx::BackendScope::exists());
backend.setFramebufferBinding(0);
backend.setViewport(0, 0, backend.getSize());
}
void swap() override { backend.swap(); }
private:
AndroidRendererBackend& backend;
};
AndroidRendererBackend::AndroidRendererBackend()
: gl::RendererBackend(gfx::ContextMode::Unique),
mbgl::gfx::Renderable({64, 64}, std::make_unique<AndroidGLRenderableResource>(*this)) {}
AndroidRendererBackend::~AndroidRendererBackend() = default;
gl::ProcAddress AndroidRendererBackend::getExtensionFunctionPointer(const char* name) {
assert(gfx::BackendScope::exists());
return eglGetProcAddress(name);
}
void AndroidRendererBackend::updateViewPort() {
assert(gfx::BackendScope::exists());
setViewport(0, 0, size);
}
void AndroidRendererBackend::resizeFramebuffer(int width, int height) {
size = {static_cast<uint32_t>(width), static_cast<uint32_t>(height)};
}
PremultipliedImage AndroidRendererBackend::readFramebuffer() {
assert(gfx::BackendScope::exists());
return gl::RendererBackend::readFramebuffer(size);
}
void AndroidRendererBackend::updateAssumedState() {
assumeFramebufferBinding(0);
assumeViewport(0, 0, size);
}
void AndroidRendererBackend::markContextLost() {
if (context) {
getContext<gl::Context>().setCleanupOnDestruction(false);
}
}
void AndroidRendererBackend::setSwapBehavior(SwapBehaviour swapBehaviour_) {
swapBehaviour = swapBehaviour_;
}
void AndroidRendererBackend::swap() {
if (swapBehaviour == SwapBehaviour::Flush) {
static_cast<gl::Context&>(getContext()).finish();
}
}
} // namespace android
} // namespace mbgl