[core] Check in generated shader code
One step toward eliminating the node/npm dependency for platforms other than node.
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@@ -3,10 +3,10 @@
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#include <mbgl/programs/program.hpp>
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#include <mbgl/programs/attributes.hpp>
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#include <mbgl/programs/uniforms.hpp>
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#include <mbgl/shader/fill.hpp>
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#include <mbgl/shader/fill_pattern.hpp>
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#include <mbgl/shader/fill_outline.hpp>
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#include <mbgl/shader/fill_outline_pattern.hpp>
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#include <mbgl/shaders/fill.hpp>
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#include <mbgl/shaders/fill_pattern.hpp>
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#include <mbgl/shaders/fill_outline.hpp>
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#include <mbgl/shaders/fill_outline_pattern.hpp>
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#include <mbgl/util/geometry.hpp>
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#include <mbgl/util/mat4.hpp>
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#include <mbgl/util/size.hpp>
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