Use TinyUnorderedMap for render tile sets (#1792)

Co-authored-by: Bart Louwers <bart@emeel.net>
This commit is contained in:
Tim Sylvester
2023-11-01 07:14:01 -07:00
committed by GitHub
parent 5a17559523
commit 9e7f1cc3a5
9 changed files with 685 additions and 26 deletions

View File

@@ -416,6 +416,7 @@ list(APPEND INCLUDE_FILES
${PROJECT_SOURCE_DIR}/include/mbgl/util/thread.hpp
${PROJECT_SOURCE_DIR}/include/mbgl/util/tileset.hpp
${PROJECT_SOURCE_DIR}/include/mbgl/util/timer.hpp
${PROJECT_SOURCE_DIR}/include/mbgl/util/tiny_unordered_map.hpp
${PROJECT_SOURCE_DIR}/include/mbgl/util/traits.hpp
${PROJECT_SOURCE_DIR}/include/mbgl/util/type_list.hpp
${PROJECT_SOURCE_DIR}/include/mbgl/util/unitbezier.hpp