fix some missing public headers referenced by other public headers (macos) (#3791)
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@@ -140,26 +140,19 @@ MLN_CORE_SOURCE = [
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"src/mbgl/geometry/line_atlas.hpp",
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"src/mbgl/gfx/attribute.cpp",
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"src/mbgl/gfx/attribute.hpp",
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"src/mbgl/gfx/color_mode.hpp",
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"src/mbgl/gfx/cull_face_mode.hpp",
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"src/mbgl/gfx/depth_mode.hpp",
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"src/mbgl/gfx/draw_mode.hpp",
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"src/mbgl/gfx/draw_scope.hpp",
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"src/mbgl/gfx/fill_generator.cpp",
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"src/mbgl/gfx/index_buffer.hpp",
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"src/mbgl/gfx/index_vector.hpp",
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"src/mbgl/gfx/offscreen_texture.hpp",
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"src/mbgl/gfx/polyline_generator.cpp",
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"src/mbgl/gfx/render_pass.hpp",
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"src/mbgl/gfx/renderbuffer.hpp",
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"src/mbgl/gfx/renderer_backend.cpp",
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"src/mbgl/gfx/rendering_stats.cpp",
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"src/mbgl/gfx/shader_registry.cpp",
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"src/mbgl/gfx/shader_group.cpp",
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"src/mbgl/gfx/stencil_mode.hpp",
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"src/mbgl/gfx/uniform.hpp",
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"src/mbgl/gfx/upload_pass.hpp",
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"src/mbgl/gfx/vertex_buffer.hpp",
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"src/mbgl/gfx/vertex_vector.hpp",
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"src/mbgl/layermanager/background_layer_factory.cpp",
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"src/mbgl/layermanager/circle_layer_factory.cpp",
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@@ -623,16 +616,23 @@ MLN_CORE_HEADERS = [
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"include/mbgl/annotation/annotation.hpp",
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"include/mbgl/gfx/backend.hpp",
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"include/mbgl/gfx/backend_scope.hpp",
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"include/mbgl/gfx/color_mode.hpp",
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"include/mbgl/gfx/depth_mode.hpp",
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"include/mbgl/gfx/draw_mode.hpp",
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"include/mbgl/gfx/draw_scope.hpp",
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"include/mbgl/gfx/fill_generator.hpp",
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"include/mbgl/gfx/gfx_types.hpp",
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"include/mbgl/gfx/polyline_generator.hpp",
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"include/mbgl/gfx/renderbuffer.hpp",
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"include/mbgl/gfx/renderable.hpp",
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"include/mbgl/gfx/renderer_backend.hpp",
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"include/mbgl/gfx/rendering_stats.hpp",
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"include/mbgl/gfx/shader_registry.hpp",
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"include/mbgl/gfx/shader_group.hpp",
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"include/mbgl/gfx/shader.hpp",
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"include/mbgl/gfx/stencil_mode.hpp",
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"include/mbgl/gfx/types.hpp",
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"include/mbgl/gfx/vertex_buffer.hpp",
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"include/mbgl/i18n/collator.hpp",
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"include/mbgl/i18n/number_format.hpp",
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"include/mbgl/layermanager/background_layer_factory.hpp",
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