Merge branch 'master' into outdoors-style
Conflicts: bin/style.js
This commit is contained in:
@@ -20,6 +20,7 @@ Map::Map(View& view)
|
||||
texturepool(),
|
||||
style(),
|
||||
glyphAtlas(1024, 1024),
|
||||
spriteAtlas(512, 512),
|
||||
painter(*this),
|
||||
loop(uv_loop_new()) {
|
||||
|
||||
@@ -175,7 +176,16 @@ void Map::resize(uint16_t width, uint16_t height, float ratio) {
|
||||
}
|
||||
|
||||
void Map::resize(uint16_t width, uint16_t height, float ratio, uint16_t fb_width, uint16_t fb_height) {
|
||||
bool changed = false;
|
||||
|
||||
if (transform.resize(width, height, ratio, fb_width, fb_height)) {
|
||||
changed = true;
|
||||
}
|
||||
if (spriteAtlas.resize(ratio)) {
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (changed) {
|
||||
update();
|
||||
}
|
||||
}
|
||||
@@ -393,6 +403,11 @@ void Map::prepare() {
|
||||
style.sprite->load(kSpriteURL);
|
||||
}
|
||||
|
||||
// Allow the sprite atlas to potentially pull new sprite images if needed.
|
||||
if (style.sprite && style.sprite->isLoaded()) {
|
||||
spriteAtlas.update(*style.sprite);
|
||||
}
|
||||
|
||||
updateTiles();
|
||||
|
||||
updateClippingIDs();
|
||||
@@ -464,6 +479,8 @@ void Map::render() {
|
||||
if (transform.needsTransition()) {
|
||||
update();
|
||||
}
|
||||
|
||||
glFlush();
|
||||
}
|
||||
|
||||
void Map::renderLayers(const std::vector<LayerDescription>& layers, RenderPass pass) {
|
||||
@@ -520,9 +537,9 @@ void Map::renderLayer(const LayerDescription& layer_desc, RenderPass pass) {
|
||||
if (pass == Opaque) return;
|
||||
if (is_invisible(style.computed.lines, layer_desc)) return;
|
||||
break;
|
||||
case BucketType::Point:
|
||||
case BucketType::Icon:
|
||||
if (pass == Opaque) return;
|
||||
if (is_invisible(style.computed.points, layer_desc)) return;
|
||||
if (is_invisible(style.computed.icons, layer_desc)) return;
|
||||
break;
|
||||
case BucketType::Text:
|
||||
if (pass == Opaque) return;
|
||||
|
||||
Reference in New Issue
Block a user