[core] s/Wireframe/Overdraw/g

This commit is contained in:
Bruno de Oliveira Abinader
2016-06-20 13:18:16 +03:00
parent df5a395708
commit 97dffeb03d
20 changed files with 48 additions and 49 deletions

View File

@@ -28,7 +28,7 @@ void Painter::renderBackground(const BackgroundLayer& layer) {
if (!imagePosA || !imagePosB)
return;
config.program = isWireframe() ? patternShader->getOverdrawID() : patternShader->getID();
config.program = isOverdraw() ? patternShader->getOverdrawID() : patternShader->getID();
patternShader->u_matrix = identityMatrix;
patternShader->u_pattern_tl_a = imagePosA->tl;
patternShader->u_pattern_br_a = imagePosA->br;
@@ -44,7 +44,7 @@ void Painter::renderBackground(const BackgroundLayer& layer) {
plainShader->u_color = properties.backgroundColor;
plainShader->u_opacity = properties.backgroundOpacity;
config.program = isWireframe() ? plainShader->getOverdrawID() : plainShader->getID();
config.program = isOverdraw() ? plainShader->getOverdrawID() : plainShader->getID();
backgroundArray.bind(*plainShader, tileStencilBuffer, BUFFER_OFFSET(0), store);
}