[core] extract attribute structs and gl::Vertex to separate namespace
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
#include <mbgl/renderer/render_tile.hpp>
|
||||
#include <mbgl/style/types.hpp>
|
||||
#include <mbgl/tile/tile.hpp>
|
||||
#include <mbgl/gl/context.hpp>
|
||||
#include <mbgl/util/logging.hpp>
|
||||
|
||||
namespace mbgl {
|
||||
|
||||
Reference in New Issue
Block a user