[core] extract attribute structs and gl::Vertex to separate namespace

This commit is contained in:
Konstantin Käfer
2019-02-28 14:28:58 +01:00
parent 3f1d754369
commit 95deab32ce
51 changed files with 392 additions and 458 deletions

View File

@@ -11,7 +11,7 @@ namespace mbgl {
class DebugProgram : public Program<
shaders::debug,
gl::Line,
gl::Attributes<
TypeList<
attributes::a_pos>,
TypeList<
uniforms::u_matrix,