[core] Factor common code into FileBasedTileSource

This commit is contained in:
John Firebaugh
2016-06-06 18:54:47 -07:00
committed by Konstantin Käfer
parent a1d1bb0c6d
commit 94cfb1eb5a
4 changed files with 22 additions and 20 deletions

View File

@@ -4,22 +4,16 @@
#include <mbgl/tile/tile_source.hpp>
#include <mbgl/tile/vector_tile.hpp>
#include <mbgl/style/update_parameters.hpp>
#include <mbgl/util/tileset.hpp>
#include <mbgl/util/async_request.hpp>
namespace mbgl {
VectorTileData::VectorTileData(const OverscaledTileID& overscaledTileID,
VectorTileData::VectorTileData(const OverscaledTileID& id_,
std::string sourceID,
const style::UpdateParameters& parameters,
const Tileset& tileset)
: GeometryTileData(overscaledTileID, sourceID, parameters.style, parameters.mode) {
assert(!tileset.tiles.empty());
const auto resource = Resource::tile(
tileset.tiles.at(0), parameters.pixelRatio, overscaledTileID.canonical.x,
overscaledTileID.canonical.y, overscaledTileID.canonical.z);
tileSource = std::make_unique<FileBasedTileSource<VectorTileData>>(
*this, resource, parameters.fileSource);
: GeometryTileData(id_, sourceID, parameters.style, parameters.mode),
tileSource(std::make_unique<FileBasedTileSource<VectorTileData>>(*this, id_, parameters, tileset)) {
}
VectorTileData::~VectorTileData() = default;