create line geometry
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@@ -330,6 +330,8 @@ void Painter::renderFill(FillBucket& bucket, const std::string& layer_name) {
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void Painter::renderLine(LineBucket& bucket, const std::string& layer_name) {
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const LineProperties& properties = style.computed.lines[layer_name];
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// TODO
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}
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void Painter::renderDebug(const Tile::Ptr& tile) {
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