create line geometry
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@@ -4,6 +4,11 @@
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using namespace llmr;
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const Coordinate Coordinate::null(
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std::numeric_limits<int16_t>::min(),
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std::numeric_limits<int16_t>::min()
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);
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VectorTile::VectorTile() {}
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VectorTile::VectorTile(pbf tile) {
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@@ -151,19 +156,3 @@ bool FilteredVectorTileLayer::iterator::operator!=(const iterator& other) const
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const pbf& FilteredVectorTileLayer::iterator:: operator*() const {
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return feature;
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}
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// class FilteredVectorTileLayer {
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// public:
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// class iterator {
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// public:
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// void operator++();
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// bool operator!=(const iterator& other) const;
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// const VectorTileFeature& operator*() const;
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// private:
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// iterator(const pbf& data);
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// VectorTileFeature feature;
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// pbf data;
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// };
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// };
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