[core] Ensure that a BackendScope exists when doing GL calls
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committed by
John Firebaugh
parent
d7227e13a7
commit
8e5214144e
@@ -3,6 +3,7 @@
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#include <mbgl/test/util.hpp>
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#include <mbgl/map/map.hpp>
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#include <mbgl/map/backend_scope.hpp>
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#include <mbgl/gl/headless_backend.hpp>
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#include <mbgl/gl/offscreen_view.hpp>
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#include <mbgl/util/default_thread_pool.hpp>
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@@ -35,6 +36,7 @@ public:
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util::RunLoop runLoop;
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HeadlessBackend backend { test::sharedDisplay() };
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BackendScope scope { backend };
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OffscreenView view{ backend.getContext(), { 512, 512 } };
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StubFileSource fileSource;
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ThreadPool threadPool { 4 };
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