adapt to static-render branch changes [skip ci]

still missing updated tests
This commit is contained in:
Konstantin Käfer
2015-02-11 19:35:11 -08:00
parent eb5314d209
commit 8c6f71fdb2
11 changed files with 275 additions and 129 deletions

View File

@@ -23,9 +23,13 @@ class NodeMap : public node::ObjectWrap {
public:
static void Init(v8::Handle<v8::Object> target);
static NAN_METHOD(New);
static NAN_METHOD(SetAccessToken);
static NAN_METHOD(Load);
static NAN_METHOD(Render);
void startRender(std::unique_ptr<NodeMap::RenderOptions> options);
void renderFinished();
static std::unique_ptr<NodeMap::RenderOptions> ParseOptions(v8::Local<v8::Object> obj);
static v8::Persistent<v8::FunctionTemplate> constructorTemplate;
@@ -36,17 +40,19 @@ private:
NodeMap(v8::Handle<v8::Object> source);
~NodeMap();
void processNext();
private:
// For retaining the FileSource object.
v8::Persistent<v8::Object> source;
v8::Persistent<v8::Object> self;
mbgl::HeadlessView view;
NodeFileSource &fs;
mbgl::Map map;
std::queue<std::unique_ptr<RenderWorker>> queue_;
std::unique_ptr<const mbgl::StillImage> image;
std::unique_ptr<NanCallback> callback;
// Async for delivering the notifications of render completion.
uv_async_t *async;
};
} // end ns node_mbgl