OpenGL: Monotonic UBO allocator (#1911)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Bart Louwers <bart@emeel.net>
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@@ -854,6 +854,8 @@ MLN_OPENGL_SOURCE = [
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"src/mbgl/gl/command_encoder.hpp",
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"src/mbgl/gl/context.cpp",
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"src/mbgl/gl/context.hpp",
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"src/mbgl/gl/fence.cpp",
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"src/mbgl/gl/fence.hpp",
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"src/mbgl/gl/debugging_extension.cpp",
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"src/mbgl/gl/debugging_extension.hpp",
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"src/mbgl/gl/defines.hpp",
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@@ -995,6 +997,7 @@ MLN_DRAWABLES_HEADERS = [
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]
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MLN_DRAWABLES_GL_SOURCE = [
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"src/mbgl/gl/buffer_allocator.cpp",
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"src/mbgl/gl/drawable_gl.cpp",
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"src/mbgl/gl/drawable_gl_builder.cpp",
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"src/mbgl/gl/drawable_gl_impl.hpp",
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@@ -1007,6 +1010,7 @@ MLN_DRAWABLES_GL_SOURCE = [
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]
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MLN_DRAWABLES_GL_HEADERS = [
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"include/mbgl/gl/buffer_allocator.hpp",
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"include/mbgl/gl/drawable_gl.hpp",
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"include/mbgl/gl/drawable_gl_builder.hpp",
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"include/mbgl/gl/layer_group_gl.hpp",
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