Benchmark app frame time improvements (#1776)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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@@ -34,9 +34,11 @@ public:
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void onDidFinishRenderingFrame(RenderMode mode,
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bool repaintNeeded,
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bool placementChanged,
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double frameTime) override {
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void (RendererObserver::*f)(RenderMode, bool, bool, double) = &RendererObserver::onDidFinishRenderingFrame;
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delegate.invoke(f, mode, repaintNeeded, placementChanged, frameTime);
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double frameEncodingTime,
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double frameRenderingTime) override {
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void (RendererObserver::*f)(
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RenderMode, bool, bool, double, double) = &RendererObserver::onDidFinishRenderingFrame;
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delegate.invoke(f, mode, repaintNeeded, placementChanged, frameEncodingTime, frameRenderingTime);
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}
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void onDidFinishRenderingMap() override { delegate.invoke(&RendererObserver::onDidFinishRenderingMap); }
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