make collision debug boxes toggleable

This commit is contained in:
Ansis Brammanis
2015-05-28 11:01:57 -04:00
parent 0bd39ae44a
commit 8962442b1b
15 changed files with 71 additions and 25 deletions

View File

@@ -17,9 +17,10 @@ LiveTileData::LiveTileData(const TileID& id_,
SpriteAtlas& spriteAtlas_,
util::ptr<Sprite> sprite_,
const SourceInfo& source_,
float angle_)
float angle_,
bool collisionDebug_)
: VectorTileData::VectorTileData(id_, mapMaxZoom, style_, glyphAtlas_, glyphStore_,
spriteAtlas_, sprite_, source_, angle_),
spriteAtlas_, sprite_, source_, angle_, collisionDebug_),
annotationManager(annotationManager_) {
// live features are always ready
setState(State::loaded);