Remove legacy renderer from source, build files and CI (#3384)

This commit is contained in:
Bart Louwers
2025-04-15 19:48:31 +02:00
committed by GitHub
parent fbfc3c5b12
commit 88fd774e67
130 changed files with 279 additions and 3139 deletions

View File

@@ -7,9 +7,7 @@
#include <mbgl/util/instrumentation.hpp>
#include <mbgl/util/logging.hpp>
#if MLN_DRAWABLE_RENDERER
#include <mbgl/shaders/gl/shader_group_gl.hpp>
#endif
#include <cassert>
@@ -92,7 +90,6 @@ void RendererBackend::setScissorTest(bool enabled) {
RendererBackend::~RendererBackend() = default;
#if MLN_DRAWABLE_RENDERER
/// @brief Register a list of types with a shader registry instance
/// @tparam ...ShaderID Pack of BuiltIn:: shader IDs
/// @param registry A shader registry instance
@@ -150,7 +147,6 @@ void RendererBackend::initShaders(gfx::ShaderRegistry& shaders, const ProgramPar
shaders::BuiltIn::SymbolSDFIconShader,
shaders::BuiltIn::SymbolTextAndIconShader>(shaders, programParameters);
}
#endif
} // namespace gl
} // namespace mbgl