Refactor Android render loop to limit frame rate to 60 FPS

Move expensive cache size calulation to initialisation
Fix setGestureInProgress bug
Renamed several functions to match current usage
Refactor map updates to reduce GPS marker lag
Fixes #1676
Fixes #2290
Fixes #2396
This commit is contained in:
Leith Bade
2015-09-24 17:18:30 +10:00
parent e5ff4638b3
commit 85ec3eb0a5
5 changed files with 98 additions and 92 deletions

View File

@@ -78,6 +78,16 @@ NativeMapView::NativeMapView(JNIEnv *env, jobject obj_, float pixelRatio_, int a
fileSource = std::make_unique<mbgl::DefaultFileSource>(fileCache.get());
map = std::make_unique<mbgl::Map>(*this, *fileSource, MapMode::Continuous);
float zoomFactor = map->getMaxZoom() - map->getMinZoom() + 1;
float cpuFactor = availableProcessors;
float memoryFactor = static_cast<float>(totalMemory) / 1000.0f / 1000.0f / 1000.0f;
float sizeFactor = (static_cast<float>(map->getWidth()) / mbgl::util::tileSize) *
(static_cast<float>(map->getHeight()) / mbgl::util::tileSize);
size_t cacheSize = zoomFactor * cpuFactor * memoryFactor * sizeFactor * 0.5f;
map->setSourceTileCacheSize(cacheSize);
map->pause();
}
@@ -148,8 +158,6 @@ void NativeMapView::deactivate() {
void NativeMapView::invalidate() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::invalidate()");
clean.clear();
assert(vm != nullptr);
assert(obj != nullptr);
@@ -169,7 +177,7 @@ void NativeMapView::beforeRender() {
}
void NativeMapView::afterRender() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::swap");
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::afterRender");
if ((display != EGL_NO_DISPLAY) && (surface != EGL_NO_SURFACE)) {
if (!eglSwapBuffers(display, surface)) {
@@ -701,28 +709,15 @@ void NativeMapView::updateFps() {
detach_jni_thread(vm, &env, detach);
}
void NativeMapView::onInvalidate() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::onInvalidate()");
void NativeMapView::renderSync() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::renderSync()");
if (map->isPaused()) {
mbgl::Log::Debug(mbgl::Event::Android, "Not rendering as map is paused");
return;
}
const bool dirty = !clean.test_and_set();
if (dirty) {
float zoomFactor = map->getMaxZoom() - map->getMinZoom() + 1;
float cpuFactor = availableProcessors;
float memoryFactor = static_cast<float>(totalMemory) / 1000.0f / 1000.0f / 1000.0f;
float sizeFactor = (static_cast<float>(map->getWidth()) / mbgl::util::tileSize) *
(static_cast<float>(map->getHeight()) / mbgl::util::tileSize);
size_t cacheSize = zoomFactor * cpuFactor * memoryFactor * sizeFactor * 0.5f;
map->setSourceTileCacheSize(cacheSize);
map->renderSync();
}
map->renderSync();
}
void NativeMapView::resizeView(int w, int h) {