[core] Prepare render sources before render layers are initialized

This commit is contained in:
Mikhail Pozdnyakov
2019-05-19 11:41:22 +03:00
parent e2ed9833c4
commit 84d3b5f899
23 changed files with 84 additions and 58 deletions

View File

@@ -51,7 +51,7 @@ void RenderAnnotationSource::upload(gfx::UploadPass& uploadPass) {
tilePyramid.upload(uploadPass);
}
void RenderAnnotationSource::prepare(PaintParameters& parameters) {
void RenderAnnotationSource::prepare(const SourcePrepareParameters& parameters) {
tilePyramid.prepare(parameters);
}