Rename MapLibre GL Native -> MapLibre Native (#1075)

This commit is contained in:
Birk Skyum
2023-04-26 20:19:52 +02:00
committed by GitHub
parent 20c43c7cc9
commit 82f3f971f7
47 changed files with 133 additions and 133 deletions

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@@ -6,7 +6,7 @@ The files produced by building mbgl-core target can be reused as libraries in ot
## Prerequisites
The Windows port, for while, relies on `Microsoft Visual Studio` to build Maplibre GL Native, either using `Ninja` or `Microsoft Visual Studio`. The build was tested with `Microsoft Visual Studio 2022 Community Edition`. Other 2022 editions might work as well. Earlier versions are not guaranteed to work, but `Microsoft Visual Studio 2019` might work.
The Windows port, for while, relies on `Microsoft Visual Studio` to build MapLibre Native, either using `Ninja` or `Microsoft Visual Studio`. The build was tested with `Microsoft Visual Studio 2022 Community Edition`. Other 2022 editions might work as well. Earlier versions are not guaranteed to work, but `Microsoft Visual Studio 2019` might work.
To install the required Visual Studio components, open Visual Studio Installer and check `Desktop Development with C++` option. Make sure `C++ CMake tools for Windows` is selected in the right pane. If `git` is not already installed, select `Git for Windows` option in `Individual Components`. When Visual Studio finishes the install process, everything is ready to start.