[core] [node] pass thread pool impl to Map constructor

Updates mbgl::Map constructor usage everywhere

Adds NodeThreadPool implementation using AsyncQueue to call
Nan::AsyncQueueWorker from main thread
This commit is contained in:
Mike Morris
2016-10-12 17:28:22 -04:00
parent ab85fdb452
commit 817c26111a
41 changed files with 211 additions and 66 deletions

View File

@@ -3,7 +3,7 @@
#include <mbgl/tile/vector_tile.hpp>
#include <mbgl/tile/tile_loader_impl.hpp>
#include <mbgl/actor/thread_pool.hpp>
#include <mbgl/platform/default/thread_pool.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/map/transform.hpp>
#include <mbgl/style/style.hpp>