add empty classes for rendering glyphs
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@@ -9,6 +9,7 @@
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#include <llmr/renderer/fill_bucket.hpp>
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#include <llmr/renderer/line_bucket.hpp>
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#include <llmr/renderer/point_bucket.hpp>
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#include <llmr/renderer/text_bucket.hpp>
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#include <llmr/util/pbf.hpp>
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#include <llmr/util/string.hpp>
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@@ -194,3 +195,9 @@ std::shared_ptr<Bucket> TileData::createPointBucket(const VectorTileLayer& layer
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addBucketFeatures(bucket, layer, bucket_desc);
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return state == State::obsolete ? nullptr : bucket;
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}
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std::shared_ptr<Bucket> TileData::createTextBucket(const VectorTileLayer& layer, const BucketDescription& bucket_desc) {
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std::shared_ptr<TextBucket> bucket = std::make_shared<TextBucket>(textVertexBuffer, triangleElementsBuffer, bucket_desc);
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addBucketFeatures(bucket, layer, bucket_desc);
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return state == State::obsolete ? nullptr : bucket;
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}
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