[android][glfw][ios][macos][node][qt] rename backend to renderer backend
This commit is contained in:
committed by
Ivo van Dongen
parent
46c43510d7
commit
815ffb253b
@@ -14,7 +14,7 @@
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#include <jni/jni.hpp>
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#include <mbgl/map/backend_scope.hpp>
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#include <mbgl/renderer/backend_scope.hpp>
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#include <mbgl/math/minmax.hpp>
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#include <mbgl/util/constants.hpp>
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#include <mbgl/util/event.hpp>
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@@ -110,7 +110,7 @@ void NativeMapView::bind() {
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}
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/**
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* From mbgl::Backend.
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* From mbgl::RendererBackend.
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*/
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gl::ProcAddress NativeMapView::initializeExtension(const char* name) {
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return eglGetProcAddress(name);
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@@ -145,7 +145,7 @@ void NativeMapView::activate() {
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}
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/**
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* From mbgl::Backend.
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* From mbgl::RendererBackend.
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*/
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void NativeMapView::deactivate() {
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if (--active) {
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@@ -172,7 +172,7 @@ void NativeMapView::deactivate() {
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}
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/**
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* From mbgl::Backend. Callback to java NativeMapView#onInvalidate().
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* From mbgl::RendererBackend. Callback to java NativeMapView#onInvalidate().
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*
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* May be called from any thread
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*/
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@@ -183,7 +183,7 @@ void NativeMapView::invalidate() {
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}
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/**
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* From mbgl::Backend. Callback to java NativeMapView#onMapChanged(int).
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* From mbgl::RendererBackend. Callback to java NativeMapView#onMapChanged(int).
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*
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* May be called from any thread
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*/
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