Sprite store API

This commit is contained in:
Konstantin Käfer
2015-06-11 11:07:28 -04:00
parent 03c4ed75a2
commit 7f705da564
9 changed files with 280 additions and 0 deletions

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#include "../fixtures/util.hpp"
#include <mbgl/annotation/sprite_image.hpp>
#include <mbgl/util/exception.hpp>
using namespace mbgl;
TEST(Annotations, SpriteImageZeroWidth) {
try {
SpriteImage(0, 16, 2, "");
FAIL() << "Expected exception";
} catch (util::SpriteImageException& ex) {
EXPECT_STREQ("Sprite image dimensions may not be zero", ex.what());
}
}
TEST(Annotations, SpriteImageZeroHeight) {
try {
SpriteImage(16, 0, 2, "");
FAIL() << "Expected exception";
} catch (util::SpriteImageException& ex) {
EXPECT_STREQ("Sprite image dimensions may not be zero", ex.what());
}
}
TEST(Annotations, SpriteImageZeroRatio) {
try {
SpriteImage(16, 16, 0, "");
FAIL() << "Expected exception";
} catch (util::SpriteImageException& ex) {
EXPECT_STREQ("Sprite image dimensions may not be zero", ex.what());
}
}
TEST(Annotations, SpriteImageMismatchedData) {
try {
SpriteImage(16, 16, 2, "");
FAIL() << "Expected exception";
} catch (util::SpriteImageException& ex) {
EXPECT_STREQ("Sprite image pixel count mismatch", ex.what());
}
}
TEST(Annotations, SpriteImage) {
std::string pixels(32 * 24 * 4, '\0');
SpriteImage sprite(16, 12, 2, std::move(pixels));
EXPECT_EQ(16, sprite.width);
EXPECT_EQ(32, sprite.pixelWidth);
EXPECT_EQ(12, sprite.height);
EXPECT_EQ(24, sprite.pixelHeight);
EXPECT_EQ(2, sprite.ratio);
EXPECT_EQ(32u * 24 * 4, sprite.data.size());
}
TEST(Annotations, SpriteImageFractionalRatio) {
std::string pixels(20 * 12 * 4, '\0');
SpriteImage sprite(13, 8, 1.5, std::move(pixels));
EXPECT_EQ(13, sprite.width);
EXPECT_EQ(20, sprite.pixelWidth);
EXPECT_EQ(8, sprite.height);
EXPECT_EQ(12, sprite.pixelHeight);
EXPECT_EQ(1.5, sprite.ratio);
EXPECT_EQ(20u * 12 * 4, sprite.data.size());
}

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#include "../fixtures/util.hpp"
#include <mbgl/annotation/sprite_store.hpp>
using namespace mbgl;
TEST(Annotations, SpriteStore) {
const auto sprite1 = std::make_shared<SpriteImage>(8, 8, 2, std::string(16 * 16 * 4, '\0'));
const auto sprite2 = std::make_shared<SpriteImage>(8, 8, 2, std::string(16 * 16 * 4, '\0'));
const auto sprite3 = std::make_shared<SpriteImage>(8, 8, 2, std::string(16 * 16 * 4, '\0'));
using Sprites = std::map<std::string, std::shared_ptr<const SpriteImage>>;
SpriteStore store(2);
// Adding single
store.setSprite("one", sprite1);
EXPECT_EQ(Sprites({
{ "one", sprite1 },
}), store.getDirty());
EXPECT_EQ(Sprites(), store.getDirty());
// Adding multiple
store.setSprite("two", sprite2);
store.setSprite("three", sprite3);
EXPECT_EQ(Sprites({
{ "two", sprite2 },
{ "three", sprite3 },
}), store.getDirty());
EXPECT_EQ(Sprites(), store.getDirty());
// Removing
store.removeSprite("one");
store.removeSprite("two");
EXPECT_EQ(Sprites({
{ "one", nullptr },
{ "two", nullptr },
}), store.getDirty());
EXPECT_EQ(Sprites(), store.getDirty());
// Accessing
EXPECT_EQ(sprite3, store.getSprite("three"));
EXPECT_EQ(nullptr, store.getSprite("two"));
EXPECT_EQ(nullptr, store.getSprite("four"));
// Overwriting
store.setSprite("three", sprite1);
EXPECT_EQ(Sprites({
{ "three", sprite1 },
}), store.getDirty());
EXPECT_EQ(Sprites(), store.getDirty());
}