[core] Rename ThreadedObject to Thread

Now that the old Thread class is gone, we can give ThreadedObject
a better name.
This commit is contained in:
Thiago Marcos P. Santos
2017-06-21 13:38:49 +03:00
parent 1427628c56
commit 7e8bdadb91
16 changed files with 67 additions and 67 deletions

View File

@@ -1,5 +1,5 @@
#include <mbgl/util/run_loop.hpp>
#include <mbgl/util/threaded_object.hpp>
#include <mbgl/util/thread.hpp>
#include <mbgl/util/thread_local.hpp>
#include <mbgl/test/util.hpp>
@@ -39,9 +39,9 @@ TEST(ThreadLocalStorage, Basic) {
int number2 = 2;
int number3 = 3;
ThreadedObject<TestThread> thread1("Test", &number1);
ThreadedObject<TestThread> thread2("Test", &number2);
ThreadedObject<TestThread> thread3("Test", &number3);
Thread<TestThread> thread1("Test", &number1);
Thread<TestThread> thread2("Test", &number2);
Thread<TestThread> thread3("Test", &number3);
auto thread1Ref = thread1.actor();
auto thread2Ref = thread2.actor();
@@ -98,8 +98,8 @@ TEST(ThreadLocalStorage, AutoReclaim) {
auto dtorCounter1 = new DtorCounter{ &counter };
auto dtorCounter2 = new DtorCounter{ &counter };
auto thread1 = std::make_unique<ThreadedObject<TestThreadReclaim>>("Test", dtorCounter1);
auto thread2 = std::make_unique<ThreadedObject<TestThreadReclaim>>("Test", dtorCounter2);
auto thread1 = std::make_unique<Thread<TestThreadReclaim>>("Test", dtorCounter1);
auto thread2 = std::make_unique<Thread<TestThreadReclaim>>("Test", dtorCounter2);
thread1.reset();
thread2.reset();