[core] Rename ThreadedObject to Thread
Now that the old Thread class is gone, we can give ThreadedObject a better name.
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@@ -1,5 +1,5 @@
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#include <mbgl/util/run_loop.hpp>
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#include <mbgl/util/threaded_object.hpp>
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#include <mbgl/util/thread.hpp>
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#include <mbgl/util/thread_local.hpp>
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#include <mbgl/test/util.hpp>
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@@ -39,9 +39,9 @@ TEST(ThreadLocalStorage, Basic) {
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int number2 = 2;
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int number3 = 3;
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ThreadedObject<TestThread> thread1("Test", &number1);
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ThreadedObject<TestThread> thread2("Test", &number2);
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ThreadedObject<TestThread> thread3("Test", &number3);
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Thread<TestThread> thread1("Test", &number1);
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Thread<TestThread> thread2("Test", &number2);
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Thread<TestThread> thread3("Test", &number3);
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auto thread1Ref = thread1.actor();
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auto thread2Ref = thread2.actor();
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@@ -98,8 +98,8 @@ TEST(ThreadLocalStorage, AutoReclaim) {
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auto dtorCounter1 = new DtorCounter{ &counter };
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auto dtorCounter2 = new DtorCounter{ &counter };
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auto thread1 = std::make_unique<ThreadedObject<TestThreadReclaim>>("Test", dtorCounter1);
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auto thread2 = std::make_unique<ThreadedObject<TestThreadReclaim>>("Test", dtorCounter2);
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auto thread1 = std::make_unique<Thread<TestThreadReclaim>>("Test", dtorCounter1);
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auto thread2 = std::make_unique<Thread<TestThreadReclaim>>("Test", dtorCounter2);
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thread1.reset();
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thread2.reset();
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