feat: bring up particle renderer on ios metal
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This commit is contained in:
tei
2026-09-17 09:27:35 +09:00
parent f23f4143b9
commit 79c0ff89f1
11 changed files with 622 additions and 2 deletions

View File

@@ -47,6 +47,7 @@ list(APPEND
${PROJECT_SOURCE_DIR}/include/mbgl/shaders/mtl/color_relief.hpp
${PROJECT_SOURCE_DIR}/include/mbgl/shaders/mtl/line.hpp
${PROJECT_SOURCE_DIR}/include/mbgl/shaders/mtl/location_indicator.hpp
${PROJECT_SOURCE_DIR}/include/mbgl/shaders/mtl/particle_gpu_validation.hpp
${PROJECT_SOURCE_DIR}/include/mbgl/shaders/mtl/raster.hpp
${PROJECT_SOURCE_DIR}/include/mbgl/shaders/mtl/shader_group.hpp
${PROJECT_SOURCE_DIR}/include/mbgl/shaders/mtl/shader_program.hpp
@@ -90,6 +91,7 @@ list(APPEND
${PROJECT_SOURCE_DIR}/src/mbgl/shaders/mtl/color_relief.cpp
${PROJECT_SOURCE_DIR}/src/mbgl/shaders/mtl/line.cpp
${PROJECT_SOURCE_DIR}/src/mbgl/shaders/mtl/location_indicator.cpp
${PROJECT_SOURCE_DIR}/src/mbgl/shaders/mtl/particle_gpu_validation.cpp
${PROJECT_SOURCE_DIR}/src/mbgl/shaders/mtl/raster.cpp
${PROJECT_SOURCE_DIR}/src/mbgl/shaders/mtl/symbol.cpp
${PROJECT_SOURCE_DIR}/src/mbgl/shaders/mtl/widevector.cpp