[android] jni.hpp 4.0.0

This commit is contained in:
John Firebaugh
2018-08-22 12:27:43 -07:00
parent 5911e3b13f
commit 79bf0e8af6
156 changed files with 1765 additions and 2161 deletions

View File

@@ -4,14 +4,14 @@
namespace mbgl {
namespace android {
jni::Object<PointF> PointF::New(jni::JNIEnv& env, float x, float y) {
static auto javaClass = jni::Class<PointF>::Singleton(env);
jni::Local<jni::Object<PointF>> PointF::New(jni::JNIEnv& env, float x, float y) {
static auto& javaClass = jni::Class<PointF>::Singleton(env);
static auto constructor = javaClass.GetConstructor<float, float>(env);
return javaClass.New(env, constructor, x, y);
}
mbgl::ScreenCoordinate PointF::getScreenCoordinate(jni::JNIEnv& env, jni::Object<PointF> point) {
static auto javaClass = jni::Class<PointF>::Singleton(env);
mbgl::ScreenCoordinate PointF::getScreenCoordinate(jni::JNIEnv& env, const jni::Object<PointF>& point) {
static auto& javaClass = jni::Class<PointF>::Singleton(env);
static auto xField = javaClass.GetField<jni::jfloat>(env, "x");
static auto yField = javaClass.GetField<jni::jfloat>(env, "y");
return mbgl::ScreenCoordinate{point.Get(env, xField), point.Get(env, yField)};