[core] Update queryRenderedFeatures to use global CollisionIndex.
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@@ -34,7 +34,8 @@ void Tile::queryRenderedFeatures(
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const GeometryCoordinates&,
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const TransformState&,
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const std::vector<const RenderLayer*>&,
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const RenderedQueryOptions&) {}
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const RenderedQueryOptions&,
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const CollisionIndex&) {}
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void Tile::querySourceFeatures(
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std::vector<Feature>&,
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