[core] Limit pitch based on edge insets. Fix max Z calculation in getProjMatrix.

Patch partly fixes #15163 in a way that it doesn't allow loading tens of thousands of tiles and attempt to show area above horizon:

Limit pitch based on edge insets. It is not too bad - current limit of 60 degrees stays active until center of perspective is moved towards the bottom, to 84% of screen height. The plan is to split removal of 60 degrees limit to follow up patch.

Fix max Z calculation in getProjMatrix. TransformState::getProjMatrix calculation of farZ was complex with possibility to lead to negative z values. Replacing it with simpler, precise calculation:
furthestDistance = cameraToCenterDistance / (1 - tanFovAboveCenter * std::tan(getPitch()));

TransformState::getProjMatrix calculation of farZ was an aproximation. Replacing it with simpler, but precise calculation.

Related to: #15163
This commit is contained in:
Aleksandar Stojiljkovic
2019-07-23 17:19:52 +03:00
parent 375c3131af
commit 73d9f26d03
7 changed files with 78 additions and 18 deletions

View File

@@ -9,6 +9,7 @@ using namespace mbgl;
TEST(Transform, InvalidZoom) {
Transform transform;
transform.resize({1, 1});
ASSERT_DOUBLE_EQ(0, transform.getLatLng().latitude());
ASSERT_DOUBLE_EQ(0, transform.getLatLng().longitude());
@@ -56,6 +57,7 @@ TEST(Transform, InvalidZoom) {
TEST(Transform, InvalidBearing) {
Transform transform;
transform.resize({1, 1});
ASSERT_DOUBLE_EQ(0, transform.getLatLng().latitude());
ASSERT_DOUBLE_EQ(0, transform.getLatLng().longitude());
@@ -78,6 +80,7 @@ TEST(Transform, InvalidBearing) {
TEST(Transform, IntegerZoom) {
Transform transform;
transform.resize({1, 1});
auto checkIntegerZoom = [&transform](uint8_t zoomInt, double zoom) {
transform.jumpTo(CameraOptions().withZoom(zoom));