Custom drawable layer v3 (#3210)

This commit is contained in:
Adrian Cojocaru
2025-02-28 23:49:20 +02:00
committed by GitHub
parent b09235b41e
commit 7339fb91fd
90 changed files with 3930 additions and 462 deletions

View File

@@ -130,6 +130,8 @@ public:
bool persistent = false,
bool ssbo = false) = 0;
virtual UniqueUniformBufferArray createLayerUniformBufferArray() = 0;
/// Get the generic shader with the specified name
virtual gfx::ShaderProgramBasePtr getGenericShader(gfx::ShaderRegistry&, const std::string& name) = 0;