Add clang-format (#1086)

Co-authored-by: mwilsnd <mwilsnd@gmail.com>
This commit is contained in:
Bart Louwers
2023-05-01 16:57:37 +02:00
committed by GitHub
parent 403a12bd1b
commit 71f6da2722
1018 changed files with 27876 additions and 25862 deletions

View File

@@ -43,16 +43,16 @@ PropertyMap properties;
} // namespace
TEST(Buckets, CircleBucket) {
gl::HeadlessBackend backend({ 512, 256 });
gfx::BackendScope scope { backend };
gl::HeadlessBackend backend({512, 256});
gfx::BackendScope scope{backend};
gl::Context context{ backend };
gl::Context context{backend};
CircleBucket bucket{{}, MapMode::Static, 1.0};
ASSERT_FALSE(bucket.hasData());
ASSERT_FALSE(bucket.needsUpload());
// CircleBucket::addFeature() is a no-op.
GeometryCollection point { { { 0, 0 } } };
GeometryCollection point{{{0, 0}}};
bucket.addFeature(StubGeometryTileFeature{{}, FeatureType::Point, point, properties},
point,
{},
@@ -74,16 +74,16 @@ TEST(Buckets, CircleBucket) {
}
TEST(Buckets, FillBucket) {
gl::HeadlessBackend backend({ 512, 256 });
gfx::BackendScope scope { backend };
gl::HeadlessBackend backend({512, 256});
gfx::BackendScope scope{backend};
FillBucket::PossiblyEvaluatedLayoutProperties layout;
gl::Context context{ backend };
FillBucket bucket { layout, {}, 5.0f, 1};
gl::Context context{backend};
FillBucket bucket{layout, {}, 5.0f, 1};
ASSERT_FALSE(bucket.hasData());
ASSERT_FALSE(bucket.needsUpload());
GeometryCollection polygon { { { 0, 0 }, { 0, 1 }, { 1, 1 } } };
GeometryCollection polygon{{{0, 0}, {0, 1}, {1, 1}}};
bucket.addFeature(StubGeometryTileFeature{{}, FeatureType::Polygon, polygon, properties},
polygon,
{},
@@ -100,17 +100,17 @@ TEST(Buckets, FillBucket) {
}
TEST(Buckets, LineBucket) {
gl::HeadlessBackend backend({ 512, 256 });
gfx::BackendScope scope { backend };
gl::HeadlessBackend backend({512, 256});
gfx::BackendScope scope{backend};
LineBucket::PossiblyEvaluatedLayoutProperties layout;
gl::Context context{ backend };
LineBucket bucket { layout, {}, 10.0f, 1 };
gl::Context context{backend};
LineBucket bucket{layout, {}, 10.0f, 1};
ASSERT_FALSE(bucket.hasData());
ASSERT_FALSE(bucket.needsUpload());
// Ignore invalid feature type.
GeometryCollection point { { { 0, 0 } } };
GeometryCollection point{{{0, 0}}};
bucket.addFeature(StubGeometryTileFeature{{}, FeatureType::Point, point, properties},
point,
{},
@@ -119,7 +119,7 @@ TEST(Buckets, LineBucket) {
CanonicalTileID(0, 0, 0));
ASSERT_FALSE(bucket.hasData());
GeometryCollection line { { { 0, 0 }, { 1, 1 } } };
GeometryCollection line{{{0, 0}, {1, 1}}};
bucket.addFeature(StubGeometryTileFeature{{}, FeatureType::LineString, line, properties},
line,
{},
@@ -136,8 +136,8 @@ TEST(Buckets, LineBucket) {
}
TEST(Buckets, SymbolBucket) {
gl::HeadlessBackend backend({ 512, 256 });
gfx::BackendScope scope { backend };
gl::HeadlessBackend backend({512, 256});
gfx::BackendScope scope{backend};
auto layout = makeMutable<style::SymbolLayoutProperties::PossiblyEvaluated>();
bool iconsNeedLinear = false;
@@ -146,7 +146,7 @@ TEST(Buckets, SymbolBucket) {
std::vector<SymbolInstance> symbolInstances;
std::vector<SortKeyRange> symbolRanges;
gl::Context context{ backend };
gl::Context context{backend};
SymbolBucket bucket{std::move(layout),
{},
16.0f,
@@ -172,7 +172,7 @@ TEST(Buckets, SymbolBucket) {
ASSERT_FALSE(bucket.needsUpload());
// SymbolBucket::addFeature() is a no-op.
GeometryCollection point { { { 0, 0 } } };
GeometryCollection point{{{0, 0}}};
bucket.addFeature(StubGeometryTileFeature{{}, FeatureType::Point, std::move(point), properties},
point,
{},
@@ -194,14 +194,14 @@ TEST(Buckets, SymbolBucket) {
}
TEST(Buckets, RasterBucket) {
gl::HeadlessBackend backend({ 512, 256 });
gfx::BackendScope scope { backend };
gl::HeadlessBackend backend({512, 256});
gfx::BackendScope scope{backend};
gl::Context context{ backend };
PremultipliedImage rgba({ 1, 1 });
gl::Context context{backend};
PremultipliedImage rgba({1, 1});
// RasterBucket::hasData() is always true.
RasterBucket bucket = { std::move(rgba) };
RasterBucket bucket = {std::move(rgba)};
ASSERT_TRUE(bucket.hasData());
ASSERT_TRUE(bucket.needsUpload());
@@ -215,7 +215,7 @@ TEST(Buckets, RasterBucket) {
}
TEST(Buckets, RasterBucketMaskEmpty) {
RasterBucket bucket{ nullptr };
RasterBucket bucket{nullptr};
bucket.setMask({});
EXPECT_EQ((std::vector<RasterLayoutVertex>{}), bucket.vertices.vector());
EXPECT_EQ((std::vector<uint16_t>{}), bucket.indices.vector());
@@ -225,8 +225,8 @@ TEST(Buckets, RasterBucketMaskEmpty) {
}
TEST(Buckets, RasterBucketMaskNoChildren) {
RasterBucket bucket{ nullptr };
bucket.setMask({ CanonicalTileID{ 0, 0, 0 } });
RasterBucket bucket{nullptr};
bucket.setMask({CanonicalTileID{0, 0, 0}});
// A mask of 0/0/0 doesn't produce buffers since we're instead using the global shared buffers.
EXPECT_EQ((std::vector<RasterLayoutVertex>{}), bucket.vertices.vector());
@@ -234,121 +234,149 @@ TEST(Buckets, RasterBucketMaskNoChildren) {
EXPECT_EQ((SegmentVector<RasterAttributes>{}), bucket.segments);
}
TEST(Buckets, RasterBucketMaskTwoChildren) {
RasterBucket bucket{ nullptr };
bucket.setMask(
{ CanonicalTileID{ 1, 0, 0 }, CanonicalTileID{ 1, 1, 1 } });
TEST(Buckets, RasterBucketMaskTwoChildren) {
RasterBucket bucket{nullptr};
bucket.setMask({CanonicalTileID{1, 0, 0}, CanonicalTileID{1, 1, 1}});
EXPECT_EQ(
(std::vector<RasterLayoutVertex>{
// 1/0/1
RasterProgram::layoutVertex({ 0, 0 }, { 0, 0 }),
RasterProgram::layoutVertex({ 4096, 0 }, { 4096, 0 }),
RasterProgram::layoutVertex({ 0, 4096 }, { 0, 4096 }),
RasterProgram::layoutVertex({ 4096, 4096 }, { 4096, 4096 }),
EXPECT_EQ((std::vector<RasterLayoutVertex>{
// 1/0/1
RasterProgram::layoutVertex({0, 0}, {0, 0}),
RasterProgram::layoutVertex({4096, 0}, {4096, 0}),
RasterProgram::layoutVertex({0, 4096}, {0, 4096}),
RasterProgram::layoutVertex({4096, 4096}, {4096, 4096}),
// 1/1/1
RasterProgram::layoutVertex({ 4096, 4096 }, { 4096, 4096 }),
RasterProgram::layoutVertex({ 8192, 4096 }, { 8192, 4096 }),
RasterProgram::layoutVertex({ 4096, 8192 }, { 4096, 8192 }),
RasterProgram::layoutVertex({ 8192, 8192 }, { 8192, 8192 }),
}),
bucket.vertices.vector());
// 1/1/1
RasterProgram::layoutVertex({4096, 4096}, {4096, 4096}),
RasterProgram::layoutVertex({8192, 4096}, {8192, 4096}),
RasterProgram::layoutVertex({4096, 8192}, {4096, 8192}),
RasterProgram::layoutVertex({8192, 8192}, {8192, 8192}),
}),
bucket.vertices.vector());
EXPECT_EQ(
(std::vector<uint16_t>{
// 1/0/1
0, 1, 2,
1, 2, 3,
EXPECT_EQ((std::vector<uint16_t>{
// 1/0/1
0,
1,
2,
1,
2,
3,
// 1/1/1
4, 5, 6,
5, 6, 7,
}),
bucket.indices.vector());
// 1/1/1
4,
5,
6,
5,
6,
7,
}),
bucket.indices.vector());
SegmentVector<RasterAttributes> expectedSegments;
expectedSegments.emplace_back(0, 0, 8, 12);
EXPECT_EQ(expectedSegments, bucket.segments);
}
SegmentVector<RasterAttributes> expectedSegments;
expectedSegments.emplace_back(0, 0, 8, 12);
EXPECT_EQ(expectedSegments, bucket.segments);
}
TEST(Buckets, RasterBucketMaskComplex) {
RasterBucket bucket{nullptr};
bucket.setMask({CanonicalTileID{1, 0, 1},
CanonicalTileID{1, 1, 0},
CanonicalTileID{2, 2, 3},
CanonicalTileID{2, 3, 2},
CanonicalTileID{3, 6, 7},
CanonicalTileID{3, 7, 6}});
TEST(Buckets, RasterBucketMaskComplex) {
RasterBucket bucket{ nullptr };
bucket.setMask(
{ CanonicalTileID{ 1, 0, 1 }, CanonicalTileID{ 1, 1, 0 }, CanonicalTileID{ 2, 2, 3 },
CanonicalTileID{ 2, 3, 2 }, CanonicalTileID{ 3, 6, 7 }, CanonicalTileID{ 3, 7, 6 } });
EXPECT_EQ((std::vector<RasterLayoutVertex>{
// 1/0/1
RasterProgram::layoutVertex({0, 4096}, {0, 4096}),
RasterProgram::layoutVertex({4096, 4096}, {4096, 4096}),
RasterProgram::layoutVertex({0, 8192}, {0, 8192}),
RasterProgram::layoutVertex({4096, 8192}, {4096, 8192}),
EXPECT_EQ(
(std::vector<RasterLayoutVertex>{
// 1/0/1
RasterProgram::layoutVertex({ 0, 4096 }, { 0, 4096 }),
RasterProgram::layoutVertex({ 4096, 4096 }, { 4096, 4096 }),
RasterProgram::layoutVertex({ 0, 8192 }, { 0, 8192 }),
RasterProgram::layoutVertex({ 4096, 8192 }, { 4096, 8192 }),
// 1/1/0
RasterProgram::layoutVertex({4096, 0}, {4096, 0}),
RasterProgram::layoutVertex({8192, 0}, {8192, 0}),
RasterProgram::layoutVertex({4096, 4096}, {4096, 4096}),
RasterProgram::layoutVertex({8192, 4096}, {8192, 4096}),
// 1/1/0
RasterProgram::layoutVertex({ 4096, 0 }, { 4096, 0 }),
RasterProgram::layoutVertex({ 8192, 0 }, { 8192, 0 }),
RasterProgram::layoutVertex({ 4096, 4096 }, { 4096, 4096 }),
RasterProgram::layoutVertex({ 8192, 4096 }, { 8192, 4096 }),
// 2/2/3
RasterProgram::layoutVertex({4096, 6144}, {4096, 6144}),
RasterProgram::layoutVertex({6144, 6144}, {6144, 6144}),
RasterProgram::layoutVertex({4096, 8192}, {4096, 8192}),
RasterProgram::layoutVertex({6144, 8192}, {6144, 8192}),
// 2/2/3
RasterProgram::layoutVertex({ 4096, 6144 }, { 4096, 6144 }),
RasterProgram::layoutVertex({ 6144, 6144 }, { 6144, 6144 }),
RasterProgram::layoutVertex({ 4096, 8192 }, { 4096, 8192 }),
RasterProgram::layoutVertex({ 6144, 8192 }, { 6144, 8192 }),
// 2/3/2
RasterProgram::layoutVertex({6144, 4096}, {6144, 4096}),
RasterProgram::layoutVertex({8192, 4096}, {8192, 4096}),
RasterProgram::layoutVertex({6144, 6144}, {6144, 6144}),
RasterProgram::layoutVertex({8192, 6144}, {8192, 6144}),
// 2/3/2
RasterProgram::layoutVertex({ 6144, 4096 }, { 6144, 4096 }),
RasterProgram::layoutVertex({ 8192, 4096 }, { 8192, 4096 }),
RasterProgram::layoutVertex({ 6144, 6144 }, { 6144, 6144 }),
RasterProgram::layoutVertex({ 8192, 6144 }, { 8192, 6144 }),
// 3/6/7
RasterProgram::layoutVertex({6144, 7168}, {6144, 7168}),
RasterProgram::layoutVertex({7168, 7168}, {7168, 7168}),
RasterProgram::layoutVertex({6144, 8192}, {6144, 8192}),
RasterProgram::layoutVertex({7168, 8192}, {7168, 8192}),
// 3/6/7
RasterProgram::layoutVertex({ 6144, 7168 }, { 6144, 7168 }),
RasterProgram::layoutVertex({ 7168, 7168 }, { 7168, 7168 }),
RasterProgram::layoutVertex({ 6144, 8192 }, { 6144, 8192 }),
RasterProgram::layoutVertex({ 7168, 8192 }, { 7168, 8192 }),
// 3/7/6
RasterProgram::layoutVertex({7168, 6144}, {7168, 6144}),
RasterProgram::layoutVertex({8192, 6144}, {8192, 6144}),
RasterProgram::layoutVertex({7168, 7168}, {7168, 7168}),
RasterProgram::layoutVertex({8192, 7168}, {8192, 7168}),
}),
bucket.vertices.vector());
// 3/7/6
RasterProgram::layoutVertex({ 7168, 6144 }, { 7168, 6144 }),
RasterProgram::layoutVertex({ 8192, 6144 }, { 8192, 6144 }),
RasterProgram::layoutVertex({ 7168, 7168 }, { 7168, 7168 }),
RasterProgram::layoutVertex({ 8192, 7168 }, { 8192, 7168 }),
}),
bucket.vertices.vector());
EXPECT_EQ((std::vector<uint16_t>{
// 1/0/1
0,
1,
2,
1,
2,
3,
EXPECT_EQ(
(std::vector<uint16_t>{
// 1/0/1
0, 1, 2,
1, 2, 3,
// 1/1/0
4,
5,
6,
5,
6,
7,
// 1/1/0
4, 5, 6,
5, 6, 7,
// 2/2/3
8,
9,
10,
9,
10,
11,
// 2/2/3
8, 9, 10,
9, 10, 11,
// 2/3/2
12,
13,
14,
13,
14,
15,
// 2/3/2
12, 13, 14,
13, 14, 15,
// 3/6/7
16,
17,
18,
17,
18,
19,
// 3/6/7
16, 17, 18,
17, 18, 19,
// 3/7/6
20,
21,
22,
21,
22,
23,
}),
bucket.indices.vector());
// 3/7/6
20, 21, 22,
21, 22, 23,
}),
bucket.indices.vector());
SegmentVector<RasterAttributes> expectedSegments;
expectedSegments.emplace_back(0, 0, 24, 36);
EXPECT_EQ(expectedSegments, bucket.segments);
}
SegmentVector<RasterAttributes> expectedSegments;
expectedSegments.emplace_back(0, 0, 24, 36);
EXPECT_EQ(expectedSegments, bucket.segments);
}

View File

@@ -73,13 +73,10 @@ struct Buffer {
Buffer(std::vector<GLfloat> data) {
MBGL_CHECK_ERROR(glGenBuffers(1, &buffer));
MBGL_CHECK_ERROR(glBindBuffer(GL_ARRAY_BUFFER, buffer));
MBGL_CHECK_ERROR(glBufferData(GL_ARRAY_BUFFER, data.size() * sizeof(GLfloat), data.data(),
GL_STATIC_DRAW));
MBGL_CHECK_ERROR(glBufferData(GL_ARRAY_BUFFER, data.size() * sizeof(GLfloat), data.data(), GL_STATIC_DRAW));
}
~Buffer() {
MBGL_CHECK_ERROR(glDeleteBuffers(1, &buffer));
}
~Buffer() { MBGL_CHECK_ERROR(glDeleteBuffers(1, &buffer)); }
GLuint buffer = 0;
};
@@ -98,20 +95,20 @@ TEST(GLContextMode, Shared) {
MapOptions().withMapMode(MapMode::Static).withSize(frontend.getSize()),
ResourceOptions().withCachePath(":memory:").withAssetPath("test/fixtures/api/assets"));
map.getStyle().loadJSON(util::read_file("test/fixtures/api/water.json"));
map.jumpTo(CameraOptions().withCenter(LatLng { 37.8, -122.5 }).withZoom(10.0));
map.jumpTo(CameraOptions().withCenter(LatLng{37.8, -122.5}).withZoom(10.0));
// Set transparent background layer.
auto layer = map.getStyle().getLayer("background");
ASSERT_STREQ("background", layer->getTypeInfo()->type);
static_cast<BackgroundLayer*>(layer)->setBackgroundColor( { { 1.0f, 0.0f, 0.0f, 0.5f } } );
static_cast<BackgroundLayer*>(layer)->setBackgroundColor({{1.0f, 0.0f, 0.0f, 0.5f}});
{
// Custom rendering outside of GL Native render loop.
gfx::BackendScope scope { *frontend.getBackend() };
gfx::BackendScope scope{*frontend.getBackend()};
frontend.getBackend()->getDefaultRenderable().getResource<gl::RenderableResource>().bind();
Shader paintShader(vertexShaderSource, fragmentShaderSource);
Buffer triangleBuffer({ 0, 0.5, 0.5, -0.5, -0.5, -0.5 });
Buffer triangleBuffer({0, 0.5, 0.5, -0.5, -0.5, -0.5});
MBGL_CHECK_ERROR(glUseProgram(paintShader.program));
MBGL_CHECK_ERROR(glBindBuffer(GL_ARRAY_BUFFER, triangleBuffer.buffer));
MBGL_CHECK_ERROR(glEnableVertexAttribArray(paintShader.a_pos));

View File

@@ -5,7 +5,6 @@
using namespace mbgl::platform;
TEST(GLFunctions, OpenGLES) {
/* OpenGL ES 2.0 */
EXPECT_NE(glActiveTexture, nullptr);

View File

@@ -18,7 +18,10 @@ static bool setFlag = false;
struct MockGLObject {
using Type = bool;
static const Type Default;
static Type Get() { getFlag = true; return true; }
static Type Get() {
getFlag = true;
return true;
}
static void Set(const Type&) { setFlag = true; }
};
@@ -45,10 +48,10 @@ TEST(GLObject, Value) {
}
TEST(GLObject, Store) {
gl::HeadlessBackend backend { { 256, 256 } };
gfx::BackendScope scope { backend };
gl::HeadlessBackend backend{{256, 256}};
gfx::BackendScope scope{backend};
gl::Context context{ backend };
gl::Context context{backend};
EXPECT_TRUE(context.empty());
gl::UniqueTexture texture = context.createUniqueTexture();