Add clang-format (#1086)

Co-authored-by: mwilsnd <mwilsnd@gmail.com>
This commit is contained in:
Bart Louwers
2023-05-01 16:57:37 +02:00
committed by GitHub
parent 403a12bd1b
commit 71f6da2722
1018 changed files with 27876 additions and 25862 deletions

View File

@@ -26,7 +26,8 @@ TEST(Actor, Construction) {
TEST(Actor, Destruction) {
struct TestActor {
TestActor(ActorRef<TestActor>, bool& destructed_) : destructed(destructed_){};
TestActor(ActorRef<TestActor>, bool& destructed_)
: destructed(destructed_){};
~TestActor() { destructed = true; }
bool& destructed;
@@ -47,7 +48,9 @@ TEST(Actor, DestructionBlocksOnReceive) {
std::atomic<bool> waited;
TestActor(ActorRef<TestActor>, std::promise<void> promise_, std::future<void> future_)
: promise(std::move(promise_)), future(std::move(future_)), waited(false) {}
: promise(std::move(promise_)),
future(std::move(future_)),
waited(false) {}
~TestActor() { EXPECT_TRUE(waited.load()); }
@@ -84,12 +87,9 @@ TEST(Actor, DestructionBlocksOnSend) {
TestScheduler(std::promise<void> promise_, std::future<void> future_)
: promise(std::move(promise_)),
future(std::move(future_)),
waited(false) {
}
waited(false) {}
~TestScheduler() override {
EXPECT_TRUE(waited.load());
}
~TestScheduler() override { EXPECT_TRUE(waited.load()); }
void schedule(std::function<void()>) final {
promise.set_value();
@@ -133,9 +133,7 @@ TEST(Actor, DestructionAllowedInReceiveOnSameThread) {
struct TestActor {
TestActor(ActorRef<TestActor>){};
void callMeBack(std::function<void ()> callback) {
callback();
}
void callMeBack(std::function<void()> callback) { callback(); }
};
std::promise<void> callbackFiredPromise;
@@ -161,9 +159,7 @@ TEST(Actor, SelfDestructionDoesntCrashWaitingReceivingThreads) {
struct TestActor {
TestActor(ActorRef<TestActor>){};
void callMeBack(std::function<void ()> callback) {
callback();
}
void callMeBack(std::function<void()> callback) { callback(); }
};
std::promise<void> actorClosedPromise;
@@ -171,7 +167,7 @@ TEST(Actor, SelfDestructionDoesntCrashWaitingReceivingThreads) {
auto closingActor = std::make_unique<Actor<TestActor>>(Scheduler::GetBackground());
auto waitingActor = std::make_unique<Actor<TestActor>>(Scheduler::GetBackground());
std::atomic<bool> waitingMessageProcessed {false};
std::atomic<bool> waitingMessageProcessed{false};
// Callback (triggered while mutex is locked in Mailbox::receive())
closingActor->self().invoke(&TestActor::callMeBack, [&]() {
@@ -187,10 +183,7 @@ TEST(Actor, SelfDestructionDoesntCrashWaitingReceivingThreads) {
});
// Wait for the message to be queued
ASSERT_EQ(
messageQueuedPromise.get_future().wait_for(std::chrono::seconds(1)),
std::future_status::ready
);
ASSERT_EQ(messageQueuedPromise.get_future().wait_for(std::chrono::seconds(1)), std::future_status::ready);
// Destroy the Actor/Mailbox in the same thread
closingActor.reset();
@@ -209,16 +202,15 @@ TEST(Actor, OrderedMailbox) {
int last = 0;
std::promise<void> promise;
TestActor(ActorRef<TestActor>, std::promise<void> promise_) : promise(std::move(promise_)) {}
TestActor(ActorRef<TestActor>, std::promise<void> promise_)
: promise(std::move(promise_)) {}
void receive(int i) {
EXPECT_EQ(i, last + 1);
last = i;
}
void end() {
promise.set_value();
}
void end() { promise.set_value(); }
};
std::promise<void> endedPromise;
@@ -240,7 +232,8 @@ TEST(Actor, NonConcurrentMailbox) {
int last = 0;
std::promise<void> promise;
TestActor(ActorRef<TestActor>, std::promise<void> promise_) : promise(std::move(promise_)) {}
TestActor(ActorRef<TestActor>, std::promise<void> promise_)
: promise(std::move(promise_)) {}
void receive(int i) {
EXPECT_EQ(i, last + 1);
@@ -248,9 +241,7 @@ TEST(Actor, NonConcurrentMailbox) {
std::this_thread::sleep_for(1ms);
}
void end() {
promise.set_value();
}
void end() { promise.set_value(); }
};
std::promise<void> endedPromise;
@@ -271,9 +262,7 @@ TEST(Actor, Ask) {
struct TestActor {
TestActor(ActorRef<TestActor>) {}
int doubleIt(int i) {
return i * 2;
}
int doubleIt(int i) { return i * 2; }
};
Actor<TestActor> test(Scheduler::GetBackground());
@@ -293,11 +282,10 @@ TEST(Actor, AskVoid) {
struct TestActor {
bool& executed;
TestActor(bool& executed_) : executed(executed_) {}
TestActor(bool& executed_)
: executed(executed_) {}
void doIt() {
executed = true;
}
void doIt() { executed = true; }
};
bool executed = false;
@@ -315,18 +303,14 @@ TEST(Actor, NoSelfActorRef) {
Actor<Trivial> trivial(Scheduler::GetBackground());
// With arguments
struct WithArguments {
std::promise<void> promise;
WithArguments(std::promise<void> promise_)
: promise(std::move(promise_)) {
}
: promise(std::move(promise_)) {}
void receive() {
promise.set_value();
}
void receive() { promise.set_value(); }
};
std::promise<void> promise;
@@ -338,22 +322,20 @@ TEST(Actor, NoSelfActorRef) {
}
TEST(Actor, TwoPhaseConstruction) {
// This test mimics, in simplified form, the approach used by the Thread<Object> to construct
// its actor in two parts so that the Thread<Object> instance can be created without waiting
// for the target thread to be up and running.
// This test mimics, in simplified form, the approach used by the
// Thread<Object> to construct its actor in two parts so that the
// Thread<Object> instance can be created without waiting for the target
// thread to be up and running.
struct TestActor {
TestActor(ActorRef<TestActor>, std::shared_ptr<bool> destroyed_) : destroyed(std::move(destroyed_)){};
TestActor(ActorRef<TestActor>, std::shared_ptr<bool> destroyed_)
: destroyed(std::move(destroyed_)){};
~TestActor() { *destroyed = true; }
void callMe(std::promise<void> p) {
p.set_value();
}
void callMe(std::promise<void> p) { p.set_value(); }
void stop() {
util::RunLoop::Get()->stop();
}
void stop() { util::RunLoop::Get()->stop(); }
std::shared_ptr<bool> destroyed;
};
@@ -368,10 +350,7 @@ TEST(Actor, TwoPhaseConstruction) {
parent.self().invoke(&TestActor::callMe, std::move(queueExecuted));
parent.self().invoke(&TestActor::stop);
auto thread = std::thread([
capturedArgs = std::make_tuple(destroyed),
&parent
] () mutable {
auto thread = std::thread([capturedArgs = std::make_tuple(destroyed), &parent]() mutable {
util::RunLoop loop(util::RunLoop::Type::New);
EstablishedActor<TestActor> test(loop, parent, capturedArgs);
loop.run();
@@ -383,5 +362,3 @@ TEST(Actor, TwoPhaseConstruction) {
EXPECT_TRUE(*destroyed);
}