remove uv.h dependency from header files
This commit is contained in:
@@ -5,6 +5,7 @@
|
||||
#include <mbgl/util/std.hpp>
|
||||
#include <mbgl/util/math.hpp>
|
||||
#include <mbgl/util/time.hpp>
|
||||
#include <mbgl/util/uv_detail.hpp>
|
||||
#include <mbgl/util/transition.hpp>
|
||||
#include <mbgl/platform/platform.hpp>
|
||||
#include <cstdio>
|
||||
@@ -16,9 +17,7 @@ const double R2D = 180.0 / M_PI;
|
||||
const double M2PI = 2 * M_PI;
|
||||
const double MIN_ROTATE_SCALE = 8;
|
||||
|
||||
Transform::Transform(View &view)
|
||||
: view(view) {
|
||||
|
||||
Transform::Transform(View &view) : view(view), mtx(std::make_unique<uv::rwlock>()) {
|
||||
setScale(current.scale);
|
||||
setAngle(current.angle);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user