clean up gl::group() structure

This commit is contained in:
Konstantin Käfer
2014-05-12 18:25:48 +02:00
parent 6136ab6d21
commit 6ebb4c21f7
3 changed files with 7 additions and 10 deletions

View File

@@ -48,6 +48,7 @@ size_t Source::prepareRender(const TransformState &transform) {
size_t masks = 0;
for (Tile& tile : tiles) {
gl::group group(util::sprintf<32>("mask %d/%d/%d", tile.id.z, tile.id.y, tile.id.z));
transform.matrixFor(tile.matrix, tile.id);
matrix::multiply(tile.matrix, painter.projMatrix, tile.matrix);
painter.drawClippingMask(tile.matrix, tile.clip);