Optimize fill extrusion memory by using instancing [Core optimization] (#4256)

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Adrian Cojocaru <adrian.cojocaru92@yahoo.com>
This commit is contained in:
Alex Cristici
2026-05-05 19:24:17 +03:00
committed by GitHub
parent e0af63c913
commit 6aa804f7e2
31 changed files with 889 additions and 181 deletions

View File

@@ -140,7 +140,9 @@ TEST(OrderIndependentHash, Shaders) {
BuiltIn::FillOutlinePatternShader,
BuiltIn::FillOutlineTriangulatedShader,
BuiltIn::FillExtrusionShader,
BuiltIn::FillExtrusionInstancedShader,
BuiltIn::FillExtrusionPatternShader,
BuiltIn::FillExtrusionPatternInstancedShader,
BuiltIn::HeatmapShader,
BuiltIn::HeatmapTextureShader,
BuiltIn::HillshadePrepareShader,