Optimize fill extrusion memory by using instancing [Core optimization] (#4256)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Bart Louwers <bart@emeel.net> Co-authored-by: Adrian Cojocaru <adrian.cojocaru92@yahoo.com>
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@@ -140,7 +140,9 @@ TEST(OrderIndependentHash, Shaders) {
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BuiltIn::FillOutlinePatternShader,
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BuiltIn::FillOutlineTriangulatedShader,
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BuiltIn::FillExtrusionShader,
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BuiltIn::FillExtrusionInstancedShader,
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BuiltIn::FillExtrusionPatternShader,
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BuiltIn::FillExtrusionPatternInstancedShader,
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BuiltIn::HeatmapShader,
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BuiltIn::HeatmapTextureShader,
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BuiltIn::HillshadePrepareShader,
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