move MapContext to its own file

This commit is contained in:
Konstantin Käfer
2015-03-24 10:49:21 +01:00
committed by John Firebaugh
parent 849febbfc4
commit 67fa80f5e9
3 changed files with 64 additions and 24 deletions

View File

@@ -0,0 +1,27 @@
#include <mbgl/map/map_context.hpp>
#include <mbgl/map/environment.hpp>
#include <mbgl/renderer/painter.hpp>
#include <mbgl/text/glyph_store.hpp>
#include <mbgl/geometry/glyph_atlas.hpp>
#include <mbgl/geometry/sprite_atlas.hpp>
#include <mbgl/geometry/line_atlas.hpp>
#include <mbgl/util/std.hpp>
#include <mbgl/util/uv_detail.hpp>
#include <mbgl/util/texture_pool.hpp>
namespace mbgl {
MapContext::MapContext(Environment& env)
: glyphStore(util::make_unique<GlyphStore>(env)),
glyphAtlas(util::make_unique<GlyphAtlas>(1024, 1024)),
spriteAtlas(util::make_unique<SpriteAtlas>(512, 512)),
lineAtlas(util::make_unique<LineAtlas>(512, 512)),
texturePool(util::make_unique<TexturePool>()),
painter(util::make_unique<Painter>(*spriteAtlas, *glyphAtlas, *lineAtlas)) {
}
}