Make pixelRatio constant across a Map object lifetime

also moves framebuffer size out of TransformState into its own object
This commit is contained in:
Konstantin Käfer
2015-07-01 12:39:21 +02:00
parent 3a07cb2f1e
commit 675ddddee7
40 changed files with 308 additions and 214 deletions

View File

@@ -17,11 +17,11 @@ TEST(API, RenderWithoutCallback) {
Log::setObserver(std::unique_ptr<Log::Observer>(log));
auto display = std::make_shared<mbgl::HeadlessDisplay>();
HeadlessView view(display);
HeadlessView view(display, 1);
view.resize(128, 512);
DefaultFileSource fileSource(nullptr);
std::unique_ptr<Map> map = std::make_unique<Map>(view, fileSource, MapMode::Still);
map->resize(128, 512, 1);
map->renderStill(nullptr);
// Force Map thread to join.
@@ -39,11 +39,11 @@ TEST(API, RenderWithoutCallback) {
TEST(API, RenderWithoutStyle) {
auto display = std::make_shared<mbgl::HeadlessDisplay>();
HeadlessView view(display);
HeadlessView view(display, 1);
view.resize(128, 512);
DefaultFileSource fileSource(nullptr);
Map map(view, fileSource, MapMode::Still);
map.resize(128, 512, 1);
std::promise<std::exception_ptr> promise;
map.renderStill([&promise](std::exception_ptr error, std::unique_ptr<const StillImage>) {