[core] refactor RendererBackend

This commit is contained in:
Konstantin Käfer
2019-04-01 16:56:24 +02:00
parent a782a6d15b
commit 66c020034e
54 changed files with 664 additions and 410 deletions

View File

@@ -1,6 +1,8 @@
#include "android_renderer_backend.hpp"
#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/gl/context.hpp>
#include <mbgl/gl/renderable_resource.hpp>
#include <EGL/egl.h>
@@ -9,18 +11,27 @@
namespace mbgl {
namespace android {
/**
* From mbgl::View
*/
void AndroidRendererBackend::bind() {
assert(gfx::BackendScope::exists());
setFramebufferBinding(0);
setViewport(0, 0, getFramebufferSize());
class AndroidGLRenderableResource final : public mbgl::gl::RenderableResource {
public:
AndroidGLRenderableResource(AndroidRendererBackend& backend_) : backend(backend_) {
}
void bind() override {
assert(gfx::BackendScope::exists());
backend.setFramebufferBinding(0);
backend.setViewport(0, 0, backend.getSize());
}
private:
AndroidRendererBackend& backend;
};
AndroidRendererBackend::AndroidRendererBackend()
: mbgl::gfx::Renderable({ 64, 64 }, std::make_unique<AndroidGLRenderableResource>(*this)) {
}
/**
* From mbgl::RendererBackend.
*/
AndroidRendererBackend::~AndroidRendererBackend() = default;
gl::ProcAddress AndroidRendererBackend::getExtensionFunctionPointer(const char* name) {
assert(gfx::BackendScope::exists());
return eglGetProcAddress(name);
@@ -28,34 +39,26 @@ gl::ProcAddress AndroidRendererBackend::getExtensionFunctionPointer(const char*
void AndroidRendererBackend::updateViewPort() {
assert(gfx::BackendScope::exists());
setViewport(0, 0, getFramebufferSize());
setViewport(0, 0, size);
}
void AndroidRendererBackend::resizeFramebuffer(int width, int height) {
fbWidth = width;
fbHeight = height;
size = { static_cast<uint32_t>(width), static_cast<uint32_t>(height) };
}
PremultipliedImage AndroidRendererBackend::readFramebuffer() const {
PremultipliedImage AndroidRendererBackend::readFramebuffer() {
assert(gfx::BackendScope::exists());
return RendererBackend::readFramebuffer(getFramebufferSize());
return gl::RendererBackend::readFramebuffer(size);
}
mbgl::Size AndroidRendererBackend::getFramebufferSize() const {
return { static_cast<uint32_t>(fbWidth), static_cast<uint32_t>(fbHeight) };
}
/**
* From mbgl::RendererBackend.
*/
void AndroidRendererBackend::updateAssumedState() {
assumeFramebufferBinding(0);
assumeViewport(0, 0, getFramebufferSize());
assumeViewport(0, 0, size);
}
void AndroidRendererBackend::markContextLost() {
if (context) {
context->setCleanupOnDestruction(false);
getGLContext().setCleanupOnDestruction(false);
}
}