[core] Organize files that were in map folder better

Fixes #996
This commit is contained in:
John Firebaugh
2016-02-11 17:30:35 -08:00
parent 43c44eccdc
commit 62bbf2627a
42 changed files with 56 additions and 53 deletions

View File

@@ -0,0 +1,65 @@
#include <mbgl/tile/tile_cache.hpp>
#include <mbgl/tile/tile_data.hpp>
#include <cassert>
namespace mbgl {
void TileCache::setSize(size_t size_) {
size = size_;
while (orderedKeys.size() > size) {
auto key = orderedKeys.front();
orderedKeys.pop_front();
tiles.erase(key);
}
assert(orderedKeys.size() <= size);
tiles.reserve(size);
}
void TileCache::add(uint64_t key, std::shared_ptr<TileData> data) {
// insert new or query existing data
if (tiles.emplace(key, data).second) {
// remove existing data key
orderedKeys.remove(key);
}
// (re-)insert data key as newest
orderedKeys.push_back(key);
// purge oldest key/data if necessary
if (orderedKeys.size() > size) {
get(orderedKeys.front());
}
assert(orderedKeys.size() <= size);
};
std::shared_ptr<TileData> TileCache::get(uint64_t key) {
std::shared_ptr<TileData> data;
auto it = tiles.find(key);
if (it != tiles.end()) {
data = it->second;
tiles.erase(it);
orderedKeys.remove(key);
assert(data->isReady());
}
return data;
};
bool TileCache::has(uint64_t key) {
return tiles.find(key) != tiles.end();
}
void TileCache::clear() {
orderedKeys.clear();
tiles.clear();
}
} // namespace mbgl