[core] Add MapOptions to define properties of Map
To simplify the Map constructor, introduce MapOptions interface to define the properties that can be set on a Map.
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@@ -2,6 +2,7 @@
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#include <mbgl/platform/gl_functions.hpp>
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#include <mbgl/map/map.hpp>
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#include <mbgl/map/map_options.hpp>
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#include <mbgl/util/default_thread_pool.hpp>
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#include <mbgl/storage/default_file_source.hpp>
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#include <mbgl/gl/defines.hpp>
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@@ -94,7 +95,7 @@ TEST(CustomLayer, Basic) {
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float pixelRatio { 1 };
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HeadlessFrontend frontend { pixelRatio, fileSource, threadPool };
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Map map(frontend, MapObserver::nullObserver(), frontend.getSize(), pixelRatio, fileSource,
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threadPool, MapMode::Static);
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threadPool, MapOptions().withMapMode(MapMode::Static));
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map.getStyle().loadJSON(util::read_file("test/fixtures/api/water.json"));
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map.jumpTo(CameraOptions().withCenter(LatLng { 37.8, -122.5 }).withZoom(10.0));
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map.getStyle().addLayer(std::make_unique<CustomLayer>(
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