[core] Add MapOptions to define properties of Map
To simplify the Map constructor, introduce MapOptions interface to define the properties that can be set on a Map.
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@@ -6,6 +6,7 @@
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#include <mbgl/style/style.hpp>
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#include <mbgl/style/image.hpp>
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#include <mbgl/map/map.hpp>
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#include <mbgl/map/map_options.hpp>
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#include <mbgl/util/io.hpp>
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#include <mbgl/util/run_loop.hpp>
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#include <mbgl/util/color.hpp>
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@@ -31,8 +32,9 @@ public:
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ThreadPool threadPool { 4 };
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float pixelRatio { 1 };
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HeadlessFrontend frontend { pixelRatio, fileSource, threadPool };
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Map map { frontend, MapObserver::nullObserver(), frontend.getSize(), pixelRatio, fileSource,
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threadPool, MapMode::Static};
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threadPool, MapOptions().withMapMode(MapMode::Static)};
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void checkRendering(const char * name) {
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test::checkImage(std::string("test/fixtures/annotations/") + name,
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