From 5d64cde6d94d8cc648bb734894f8111be3326262 Mon Sep 17 00:00:00 2001 From: Bruno de Oliveira Abinader Date: Mon, 11 Jul 2016 15:47:41 +0300 Subject: [PATCH] [core] Fix raster shader opacity in some cases --- src/mbgl/renderer/painter_raster.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mbgl/renderer/painter_raster.cpp b/src/mbgl/renderer/painter_raster.cpp index 10b960b37..5c7bec03a 100644 --- a/src/mbgl/renderer/painter_raster.cpp +++ b/src/mbgl/renderer/painter_raster.cpp @@ -26,7 +26,7 @@ void Painter::renderRaster(RasterBucket& bucket, rasterShader.u_matrix = matrix; rasterShader.u_buffer_scale = 1.0f; rasterShader.u_opacity0 = properties.rasterOpacity; - rasterShader.u_opacity1 = 1.0f - properties.rasterOpacity; + rasterShader.u_opacity1 = 0; rasterShader.u_brightness_low = properties.rasterBrightnessMin; rasterShader.u_brightness_high = properties.rasterBrightnessMax;